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Gwen Tennyson
Series Ben 10
Age 16
Birthday December 1995
Sex Female
Species Human/Anodite Hybrid
Height Unknown
Weight Unknown
Alignment Neutral Good

Gwendolyn Tennyson is the deuteragonist of the Ben 10 franchise. She is a Human-Anodite Hybrid and Ben Tennyson's cousin.

Background[]

While her cousin Ben was off "going hero" with the use of the Omnitrix, Gwen was forced to sit on the sidelines and act as support for Ben. That was until she discovered she had an affinity towards magic and soon developed these abilities to gain a more active role in dealing with criminals.

Powers and Abilities[]

  • Mana Manipulation: Gwen's magical powers are of alien descent from her grandmother Verdona, a member of a free-spirited alien race of pure energy beings known as Anodites, from the planet Anodyne. Though she technically did not inherit these powers, she shares a "knack" for mana manipulation, referred to by Verdona as "The Spark". This is possibly because Verdona manipulated mana in her human form. Gwen's powers are enhanced when she is given an excess of mana, such as in Legerdomain.
    • Mana Projection:
      • Mana Waves:
      • Mana Beams:
        • Phasing Mana Beams:
        • Cutting Mana Beams:
      • Mana Heat Vision:
      • Mana Explosions:
      • Mana Electricity:
    • Mana Constructs:
      • Mana Crushing Weight:
      • Mana Blades:
      • Mana Tendrils:
      • Mana Discs:
        • Mana Disc Boomerangs:
      • Mana Whips:
      • Mana Shields:
        • Temperature Resistance:
      • Mana Bubbles:
      • Mana Domes:
      • Mana Bolas:
      • Mana Arms:
      • Mana Lassos:
      • Mana Chains:
      • Mana Cuffs:
      • Mana Restraining Tapes:
      • Mana Shackles:
      • Mana Walls:
      • Mana Cages:
      • Mana Cushions:
      • Mana Slides:
      • Mana Stepping Stones:
      • Mana Ramps:
      • Mana Platforms:
      • Mana Light Orbs/Light Generation:
      • Fire Suppression:
    • Mana-Enhanced Punches:
    • Mana Trail Formation:
    • Mana Telekinesis
    • Mana Absorption:
    • Levitation (via meditation):
    • Mana Field Communication:
    • Dowsing:
    • Clairvoyance:
    • Telepathy:
    • Memory Manipulation:
      • Memory Erasure:
      • Memory Scanning:
    • Healing:
    • Portal Creation:
    • Life-Force Absorption: Gwen was able to absorb her life-force back after it had been drained by Darkstar.
    • Shockwave Generation:
    • Teleportation:
    • High-Level Technology Detection:
    • Object Parsing:
    • Hologram Disruption:
    • Dimensional Vision:
    • Mana Scanning Grids:
    • Mana Detection:
    • Life-Drain Resistance:
  • Magic
    • Spell Casting:
  • Expert Martial Artistry:
  • Enhanced Jumping:
  • Enhanced Acrobatics:
  • Enhanced Reflexes:
  • Enhanced Speed:
  • Hyperspace Jump Tolerance:
  • Gifted Genius Intelligence:
    • Computer Expertise:
  • Weapon Proficiency:
    • Archery: Gwen has displayed skill in archery.
  • Driving Proficiency:

Equipment[]

  • Laptop:
  • Spellbook: Gwen was able to steal Charmcaster's spellbook and was able to use this to learn magic. This book contains most, if not all, of Gwen's spells.
    • Spells:
      • Amorous Infecta: A spell used to make all nearby animals fall in love with the target.
      • Appendage-A Regoria: A spell that can paralyze the target and can even keep it levitating in the air if needed. The spell's effect wears off as soon as something touches the target.
      • Aquata Risa Spackwata: A spell that is used to form waterspouts under a target and suspend them in the air.
      • Autem Forcems: A spell that allows the caster to activate electronic objects.
      • Acerbus: A spell that allows the caster to put out any nearby light.
      • Adfishio Potentia: A spell that allows the user to shoot multiple beams of mana from their hands.
      • Bellum Ocorro Mazzora: A spell that allows the caster to make silverware come to life, walk and attack the desired target.
      • Botigs Zaborito Carpis Nebegear Gais Liphan Intruders Utien: A powerful exorcism spell that requires preparation. The caster must create a magic circle in order to perform it. Once the incantation is said, mana beams will hit everyone who is possessed and then release their possessors. The spell was only used on Ectonurites, so it is unknown whether it works with other species.
      • Camouphlat Vaporis: A spell that allows the caster to create a huge amount of steam to be used as cover.
      • Corona: A spell that creates a plate of mana on top of the target and smash him/her.
      • Camera Oblitera: A spell that is used to deactivate cameras. The caster releases a bubble that surrounds the camera, this renders the camera useless but it won't break it.
      • Declam Baccura: A spell that allows the caster to load objects or move things telekinetically.
      • Discombobulus Negatum: A negating spell that can nullify the power of an object or person for a short time.
      • Elota Objectia: A spell that shoots a bright blue-coloured energy blast.
      • Estotei Quasai Integumentum Imatari Proximum: A spell that teleports the target to another dimension.
      • Fabecio Kai: A spell that melts the target. The spell only works on silicon based lifeforms.
      • Facio Gravis: A spell that magnifies gravity around the target.
      • Galeas Zipuctus: A spell that allows the caster to control the air around them.
      • Illuminatus: A spell that creates a pink bubble of mana that generates light.
      • Incendia Absum: A spell that creates a wind that can douse any fire, directing it in the direction the user is facing. It is strong enough to extinguish a Pyronite's flames.
      • Imperium Im Mentum: A spell that allows the user to wield a small flame of mana around the hands, and dive after the victim, causing a bright flash after the spell has taken effect.
      • Latnica Sorensay: A spell that can animate dead animals and make them attack a target.
      • Mechanae Discombobulus: A spell that makes machinery go haywire, eventually dismantling them.
      • Mercuta Verditis: A very strong spell that can create a blue/magenta energy beam from the caster's hands to attack their target.
      • Nagnisol Amikae: A spell that enhances magic powder to the point where it can instantly decay Stone Creatures just by coming into contact with them.
      • Portallus Projectum: A spell that creates a mana tornado that can be used for teleportation.
      • Pontum Cartigo: A spell that causes nearby appliances such as machines to glow with mana and swarm the opponent. It causes little to no damage but is an effective distraction given the number of appliances in the area it was used.
      • Quis quandum era maflictus, iem feachus mas redentegero, quis venit pro mas mesquam essei: A spell that allows the caster to create a triangular portal above them, sucking them into it and allowing them to travel through time.
      • Reanima Dynamica: A spell that allows the caster to generate sparks to aim at the desired target.
      • Reanima Verdanica: A spell which can be used to make plants come to life.
      • Rest Ituo Nowitus Wespinaetro Itus Vigoratus Perwita: A spell which has the power to transform someone back to normal by putting them in a pink bubble of mana.
      • Saphirius Expectorium Perpetua: A spell that allows the caster to create a sustained whirlwind in the air in order to propel the caster into the air or be used as a makeshift shield.
      • Skadiggeteth Metalarka: A spell that can lift a large object to be thrown at the enemy.
      • Stingu Invisibus: A spell that allows the caster to move things with the mind.
      • Scribo Iniacendia: A spell that causes a pen to write on its own. However, if the pen moves too fast it will quickly set the paper on fire.
      • Silicus Miles Sasitatio: A spell that allows the caster to summon Stone Creatures from the ground and have them under their control.
      • Somnus: A spell that allows the user to instantly put their target to sleep.
      • Tara Tremmo Eradico: A spell that allows the caster to break a nearby structure and cause the debris and remains to fly at and injure their opponent/enemy.
      • Teewat Ligara: A spell that allows the caster to create a whirlwind that attacks the desired target.
      • Thanatis Icatis Exodus: A spell that allows the caster to create a tornado, make it attack the desired target and carry them away.
      • Twista Combititus: A spell that allows the caster to create a giant cobra made of blue energy that shields the caster and its companions.
      • Tardis Motis: A spell that causes a target to slow their speed down significantly.
      • Vortess Nebulae: A powerful spell, capable of creating a force field which can deflect projectiles.
      • Via Esporow Via Esprolixas Capti Capters Few Sonmow Lenton Oway On Respicklas Lokis Lusses Via Astendus Ocultes Ienwuar: A spell that summons the Door to Anywhere.
  • Other Spellbooks:
    • Archamada Book of Magic:
  • Protection Charm:
  • Charm of Telekinesis: This charm greatly enhances Gwen's telekinesis as well as grants her the ability to fly freely.
  • Staff of Ages:
  • Charmcaster's Bag:
  • Luck Charm: This charm manipulates probablitity so that the odds are always in Gwen's favor. While she does lose it, there is potential that she could regain it.
  • Keystone of Bezel: This charm greatly enhances the condition of the user, allowing Gwen (who was 10 at the time) to become strong enough to lift a 100kg man.

Alternate Forms[]

Anodite Form[]

  • Flight:
  • Levitation:
  • Size Alteration:
  • Astral Projection:
  • Crushing Force Fields:
  • Mana Bursts:
  • Enhanced Strength:
  • Enhanced Durability:

Feats[]

Strength[]

  • When she was 10, was able to throw a small rock with enough precision to hit Hex, who was several meters above her, on the head.
  • Was able to tie up a Highbreed.
  • Was able to blow up a truck with only one of her projectiles.
  • Was able to lift part of the road using her mana.
  • Was able to generate a mana projectile, powerful enough to overpower Darkstar's life drain abilities which is impressive considering mana is essentially life-force.
  • Was able to cleanly slice through a building using her mana.
  • Was able to rip off two metal truck doors off their hinges using mana.
  • Was able to lift a couple of DNAliens using mana.
  • Was able to lift a giant oscillator key using mana.
  • Was able to immobilize Rath using mana ropes.
  • In her Anodite form:

Speed[]

  • Has kept up with the likes of Wildmutt and Big Chill.
  • Was quick enough to react to a lava plume being generated right underneath her.
  • Was able to react to Helen Wheels (who is the fastest kinecelaran (XLR8's species) Argit has seen) and put up a barrier before Helen could reach her on the other side of the room.
  • Was able to use her mana to outrun a mutant To'kustar (Way Big's species).
  • Was able to react to lightning bolts fired at he by Victor.
  • In her Anodite form:

Durability[]

  • Gwen's shields have been able to tank the exhaust of a spaceship.
  • Gwen's shield was able to tank a generator being thrown at it.
  • Gwen was able to generate a shield to protect the group from a blast that covered a 0.5 mile radius.
  • Was able to protect herself, Ben and Kevin from Verdona's mana blasts which were powerful enough toleave large craters in the ground.
  • Was able to protect herself from a torrent of water released by a nearby dam.
  • Was able to generate a shield capable of withstanding an entire barrage of laser fire.
  • One of her shields was capable of tanking two high-intensity energy blasts.
  • Was able to resist a large tractor beam for 2 minutes and 16 seconds (from a meta point of view).
  • Was able to protect the group from disk flying so fast they indented themselves in Kevin's car.
  • Was able to create a barrier strong enough to protect a spaceship from asteroids.
  • Was able to survive being hit with a nuclear blast fired at her by P'andor before recovering less than a minute later.
  • Was able to protect herself from a lava plume.
  • Was able to generate a barrier strong enough to withstand one of Way Big's cosmic rays.
  • In her Anodite form:

Skill[]

  • Before she even started using magic, Gwen (at 11 years old) was able to wield the Staff of Ages which can only be wielded by a master magician. In comparison, Charmcaster who was five years older than Gwen and had been learning magic for a longer amount of time was unable to wield the staff.
  • Was able to take out 8 Forever Knights singlehandedly.
  • Defeated several DNAliens singlehandedly.
  • Easily defeated Rath.
  • Way able to hold her own against Ultimate Kevin.
  • Was able to seal the Lucubra inside another dimension.
  • While she was sick, Gwen was able to teleport herself, Ben and Kevin "thousands of miles away" while moving at supersonic speeds.
  • While possessed by Diagon, Gwen was able to absorb life from a couple of trees and run faster than a speeding car.
  • Diagon notes that Gwen is the most powerful being on Earth.
  • Was able to set up a trap for Charmcaster while inside her bag.

Weaknesses[]

  • Naive & Arrogence:: Although her intelligence and knowledge have only increased since her youth, Gwen is not completely free of her naivete, and at times can be arrogant. Gwen can occasionally be too trusting with people who want to exploit her good will, leading her or others into harm's way. For example, after P'andor was released from his containment suit, she believed he would stop absorbing energy if he were taken back home. When she told him she had contacted the Plumbers to do so, he attacked her.
  • Phobias:
    • Arachnophobia: Gwen has arachnophobia, the fear of spiders.
    • Claustrophobia: She also has claustrophobia, the fear of tight spaces.
  • Vulnerabilities:
    • Possession: Gwen is vulnerable to being possessed by an Ectonurite.
    • Hypnosis: Gwen is vulnerable to hypnosis.
    • Quills: Gwen is vulnerable to quills, such as those generated by Argit's species.
    • Strong Wings: Gwen is vulnerable to strong winds.
    • Mind Control: Unless she is wearing a protective metal helmet, Gwen is vulnerable to the mind-controlling abilities of Dagon and the Lucubra.
  • Immobilizations:
    • Gwen can be immobilized by ice, as shown when she was frozen by the DNAlien Freeze Guns and in the Perplexahedron's frozen room.
    • Gwen can be trapped in an Arachnichimp's webbing.
    • Gwen can be immobilized by Addwaitya's crystallizing attacks.
  • Gwen's raw mana attacks are useless and ineffective against certain species such as Geochelone Aerios and Rock Monsters, though the latter was only an issue in In Charm's Way.
  • Gwen's mana constructs can be tampered with by more powerful Anodites, as shown when Verdona turned Sunny's shield into a bubble to trap her.
  • Power Nullification: Most of Gwen's Anodite powers can be neutralized by mana disruption grenades, power dampening headbands, bracelets used by a member of the Synthroid race (as demonstrated with Verdona), and cuffs from Inspector 13's Techadon factory.
  • Gwen can struggle to determine someone's location in an area riddled with technology. She also cannot track Ectonurites, as they have no mana.
  • Energy Draining: Gwen can be drained of her energy to the point of either being rendered powerless or death, as nearly demonstrated with Verdona. This can be done by trapping her in runes at midnight and exposing her to moonlight, or placing her in a machine used by the Synthroid race.
  • Anodite Form Flaws:
    • Up until Omniverse, Gwen could not transform into her Anodite form without risking losing her humanity.
  • Exhausting Spells: Certain intense spells, such as teleportation spells, exhaust Gwen to the point of having to rest and recover, and can even make her faint if she is too physically weak. The distance between her and the location she is teleporting to is a factor to this weakness. Similarly, her spells won't work correctly if she is wearing a hazmat suit.
  • Pacifism: Overall, while Gwen is immensely powerful, she almost always holds back in battle to avoid injuring her opponents to where they can gain the advantage and potentially injure her instead. She is also weaker than her other Anodite relatives.
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